Scott J. Menaul, Cube and Torus
Artwork in athletic spaces can reinforce the importance of movement while providing an inclusive vision of physical activity. This collection brings together images that capture movement in an iconic, minimal aesthetic informed by art and advertising, and creative representations of equipment and facilities.
Mathematics, technology, and sciences use visual representations. Images aid understanding, transfer knowledge, and, at times, make the invisible visible. Dialogues between these visual cultures, popular culture, and art are the inspiration for this gallery.
Their intersections expand perspectives of disciplines, reveal their convergences and divergences, and draw attention to the importance of imagination in learning and communicating about concepts and practices.
Artists experimented with computer imaging from the 1960s, and increasingly throughout the 1970s and 1980s. These early experiments inform today’s digital art. The digital medium uses technology in its creation. It often emerges out of a synthesis of art, science, technology, and design.
This gallery features works ranging from digital painting to glitch art – aestheticized computing errors created by artists and designers.